CLJ02: Parametric Design Workshop

CLJ02: Parametric Design Workshop

ASTA Cluj organizes a parametric design workshop with the aim of designing the actual lounge pavilion of the ZA event in Cluj, Romania. Tutors are Dimitrie Stefanescu and Patrick Bedarf. Organizers are Bogdan Hambasan and Anamaria Androne. Read below for registration and participation information.

The aim of the week long workshop is to produce a working model for the fabrication of the ZA lounge pavilion, which will be placed in Unirii Square, Cluj. The design process will explore different computational techniques which will all work together towards the actual building of the pavilion. The material goal of the workshop is to have a 1:1 working prototype by the end, whilst the final fabrication and assembly will take place before the ZA event.

The software used will be Rhino3d and Grasshopper. Participants are expected to have some experience using the tools mentioned above, though this is not mandatory.

The workshop will take place during the 7th to the 13th of March 2011. If you want to participate, please fill in the form below. Please note that the participation fee is 50 RON/12 EUR for students and 211 RON/50 EUR for graduated individuals, payable to ASTA Cluj at the beginning of the workshop.

For more information please direct your questions to the organizers.

modeLab Parametric Design Workshop

 

modeLab Parametric Design Workshop

modeLab Parametric Design Workshop

ModeLab will be conducting a Parametric Design Workshop in  City, April 24/25. This workshop will engage the conceptual and technical domain of parametric design by introducing participants to systemic processes capable of registering and responding to a range of diverse ecologic criteria.

Emphasis will be placed on workflows that utilize constraint-based design, associative modeling techniques, and environmental influencers to discover novel and inventive design solutions. For more information and details, click here.

aast International Workshop 2011

aast International Workshop Tokyo 14-19 March 2011

International Architecture Workshop

aast, Advanced Architecture Settimo Tokyo, is a series of events ideated by CASARTARC, an architectural association in Italy, (with Andrea Graziano and Davide Del Giudice) to link the host cities of the UIA InternationalCongress of Architecture in 2008 and 2011: Turin and Tokyo.As the joint event of ALGODE TOKYO 2011 (http://news-sv.aij.or.jp/algode/index.html) the international symposium on Algorithmic design held byAIJ (Architectural Institute of Japan), Casartarc is offering the aastinternational student workshop in Tokyo on the theme:Generative Space for Tokyo: innovative use of wood with algorithmic design.

Objectives

The aast workshop aims at offering a unique, hands-on experiencefor architectural students to research and experiment in the field ofGenerative Architectural Technology and Computational Design applied toDigital Fabrication.Participants will be able to explore new concepts for architecture andurban space by setting up adaptable design processes and seamlesslyconnect them to the real construction of a 1:1 scale prototype for a temporary space in Tokyo. Computational design techniques and realfabrication processes will be approached and explored at the same timethrough the use of the most traditional of the building materials in Japaneseculture: wood. In traditional construction, the Japanese carpentersemployed their knowledge (passed on from generation to generation) to usewood as a construction material, solving joint problems in a way to createlong lasting structures.Now algorithmic programs can help the designer to explore several designprocesses at once, to generate new environments and to create adaptivesolutions for a particular spatial concept.Digital fabrication processes, such as CNC cutting can deal with extremelycomplicated but algorithmically controlled work, making it possible to usethis sustainable and natural material in innovative ways. By joining smaller,machine-cut pieces, according to an assembly rule to generate a whole it isthus possible to innovate along the Japanese tradition of creating patternsas a space-defining interface. Tradition and innovation, digital design andreal fabrication will be the topics of this workshop, with the aim to advancetheoretical research as well as potential practical applications of algorithmicdesign in architecture and urban design.
http://aast09.wordpress.com/

for more info see the flyer or send a mail to:

lorenaATalessiostudio.com, cristina.edizioniATtucanoviaggi.com

Mineral Research and Tourist Hub, Badwater, CA

Project :Biomic Architecture
Mineral Research and Tourist Hub, Badwater, Death Valley, CA

Design Exergesis

The origin of this prototype is the will to answer with an innovative architectural proposal (Biomic Architecture) in very extreme climate of Death Valley, California, United States of America. To create the fluid language towards a building as the environment machine, three flow conditions have been put into consideration including human flow, sunlight, and air movement. The proposal has been driven by strong principles of environmental and sustainable design. The idea of the design is to bring new attention to biomemetic solutions, creative answers to design problems based on the natural functionality of biological adaptations and eventually enhance sustainable building practices as well as find organic solutions to whole building system. The systems used are numerous, integral and across all levels of the design. Moreover, the development also aims to be the tourist and research hotbed for the minerals.

Dealing with hot and arid climate gives advantage to use different design approaches and strategies. Abundant sunlight, salty water bodies and vast salt plateau are the key for producing green energy electricity by using solar molten salt technology. The use of hybrid tri-generation plan reduces carbon footprint by optimizing heat waste generated by the plant to be incorporated in cooling and heating system.

The high evaporative rate and the aids of prevailing south-west wind give advantage to a passive desalination system to evaporate water at the site. The fresh water will be supplied to internal courtyard and provide passive cooling from channelled air. Active water desalination system uses sunlight to produce pure salt, and water which will be feed the turbine and daily consumptions.

Evaporative Cooling is the main indoor climatic cooling features. The air moves from lower ground to the upper floor due to negative pressure created from thermal chimney, will be cooled and freshened by wet mesh and internal garden at ground floor before being supplied to the entire building spaces. This cooling strategy will continue at night with the use of thermal mass in that chimney, and at the same time the upper accommodation area will have evaporative cooling directly from the air that cross ventilated as the skins open.

The design and layout of the building reduces energy consumption by maximising access of natural ventilation and provide excellent penetration of natural light to living spaces. A large area is given over to full height atrium allowing natural stack cooling to occur through all the spaces including accommodation area. Furthermore, it enhances the internal view while providing fresh air to the spaces. To achieve that, mechanical systems are aided to utilise a complex building system that allows individual spaces within the building to be heated and cooled as integrated hybrid system.

Double skin facades are used to reduce heat gain inside the building.  The outer glass skin is separated by a large ventilated cavity from an inner double glazed skin. This cavity contained adjustable and retractable automatic mechanism fabric which response to the sunlight and shaded the internal skin and aesthetically creates patterns.  Besides, the North skin designed from the flow of human in the building from scattered condition to more focus and organized as it goes higher, where users’ circulation is kept near to the edges that offer views.

In brief, should the building succeed in what it aims to achieve. The Death Valley development will be the example of a new era of sustainable architecture in the desert. The program created within the parameters will be the option for the conventional fuel as source of energy to a renewable energy generation of hybrid system.

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